U.S. Army 60mm mortar team
M7 equipped
60mm mortar team |
Name | ||||
60mm mortar | 72 | 6 | 5 | |
M7 | 36 | 4 | ||
M7 | 36 | 4 |
The 60 mm mortar, scarcely changed for decades beyond the introduction of ever-more-sophisticated sighting and fire direction mechanisms, remains U.S. Army's preferred man-portable means of transforming distant enemies into dead ones.
Each mortar is usually attended by a team of three. In-game, this is usually represented by using a rifleman token for the team leader, often located slightly further back to supervise and ensure communication between small-unit fire direction and the soldiers manning the guns is effective.
The statistics provided are for the standard high-explosive mortal shell with a "quick" fuse, although the "60s" are capable of launching a variety of incendiary, smoke, and illumination payloads. This is easily represented by players using the same radius and the desired effect.
Thanks to the magic of being willing to saddle troops with crippling lower-body injuries later in life, ammunition limitations for the 60 mm mortars are unlikely to play a signfiicant role in most #GameName scenarios.
M4 equipped
60mm mortar team |
Name | ||||
60mm mortar | 72 | 6 | 5 | |
M4 | 36 | 3 | ||
M4 | 36 | 3 |